From the concept.
This was the first project in the “Stylized Character Modeling with Maya” course in the Master’s program in 3D Character Modeling at U‑Tad. We were presented with a concept of a kid by Cory Loftis that we had to model using the box-modeling technique.
We also used Z-Brush to better finish the head and facial features wich we retopologized afterwards. Everything else (clothes and accessories) was done directly in Maya.
